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Visual Studio dev tools & services make app development easy for any platform & language. Try our Mac & Windows code editor, IDE, or Azure DevOps for free. Visual Studio Code is free and available on your favorite platform - Linux, macOS, and Windows. Download Visual Studio Code to experience a redefined code editor, optimized for building and debugging modern web and cloud applications. Windows 10.0.16299 visual studio 2017 version 15.6 Setup john reported Apr 25, 2018 at 04:02 PM Show comments 6. Visual studio for mac free download - Visual Studio Community, Visual Studio Professional 2017, Visual Studio Booster, and many more programs. Microsoft Visual Studio 2008 Service Pack 1. Visual Studio 2017 Mac Download; Microsoft Visual Studio; To start developing native, cross-platform.NET apps on macOS, install Visual Studio 2019 for Mac following the steps below. May 13, 2019 Visual Studio 2017 for Mac version 7.8.1.4. Released February 22, 2019.

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Click the button to download the latest version of Visual Studio 2019 for Mac. For information on the system requirements see the see Mac System Requirementsand Mac Platform Targeting and Compatibility guides.

For instructions on installing and updating Visual Studio 2019 for Mac, see theInstall Visual Studio for Mac guide.

To learn more about other related downloads, see the Downloads page.

What's New in Visual Studio 2019 for Mac

Visual Studio 2019 for Mac Releases

  • January 20, 2021 - Visual Studio 2019 for Mac version 8.8.6
  • January 12, 2021 - Visual Studio 2019 for Mac version 8.8.5
  • December 15, 2020 - Visual Studio 2019 for Mac version 8.8.4
  • December 1, 2020 - Visual Studio 2019 for Mac version 8.8.3
  • November 24, 2020 - Visual Studio 2019 for Mac version 8.8.2
  • November 19, 2020 - Visual Studio 2019 for Mac version 8.8.1
  • November 10, 2020 - Visual Studio 2019 for Mac version 8.8

Visual Studio 2019 for Mac Blog Posts

The Visual Studio Blog is the official source of product insight from the Visual Studio Engineering Team. You can find in-depth information about the Visual Studio 2019 for Mac releases in the following posts:

Release Highlights

  • Visual Studio for Mac 8.8 adds preview support for Custom .NET Core templates added with dotnet new (Preview features can be enabled in Preferences > Other > Preview Features).
  • Visual Studio for Mac 8.8 adds support for debugging Blazor WebAssembly projects.
  • Visual Studio for Mac 8.8 adds support for accessing Azure DevOps NuGet package sources using the signed in account without the need to use a personal access token (PAT).
  • Visual Studio for Mac 8.8 now supports running on the macOS Big Sur developer preview. See Known Issues for additional information.
  • Visual Studio for Mac 8.8.3 or newer now has full accessibility support enabled by default.
  • We added functionality to Visual Studio for Mac to warn users when low disk space will degrade the experience.

Known Issues

Refer to the Known Issues section.

Feedback and Suggestions

We would love to hear from you! You can report a problem through the Report a Problem option in Visual Studio for Mac IDE.You can track your feedback, including suggestions, in the Developer Community portal.

Release Notes

Visual Studio 2019 for Mac version 8.8.6 (8.8.6.15)

released January 20, 2021

General

  • We fixed several reliability issues.

Installer

  • We fixed an issue where downloading the .NET Core SDKs failed.

Visual Studio 2019 for Mac version 8.8.5 (8.8.5.18)

released January 12, 2021

Web and Azure

  • We updated .NET Core SDKs to 5.0.102 and 3.1.405.

Xamarin

  • We added support for Xcode 12.3.

Visual Studio 2019 for Mac version 8.8.4 (8.8.4.30)

released December 15, 2020

General

  • We fixed several issues with reliability and performance.

Debugger

  • We fixed an issue where catchpoints didn't work with .NET Core.
  • We fixed an issue where Debugging was not working with XCode 12.

Shell and Tools

  • We fixed an issue where the Welcome screen close button was invisible on macOS Big Sur.
  • We fixed an issue where the build output was shown instead of the error window when clicking on an error inside the status bar.

Web and Azure

  • We fixed an issue with debugging Azure Functions locally.
  • We updated .NET Core SDK to 5.0.101.

Visual Studio 2019 for Mac version 8.8.3 (8.8.3.16)

released December 1, 2020

General

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  • We fixed several issues with reliability and performance.
  • Under certain circumstances it was not possible to enable full accessibility support using VoiceOver. We enabled full accessibility support by default and updated the Visual Studio for Mac accessibility documentation.

Version Control

  • We fixed an issue where Visual Studio for Mac got stuck at 'Updating version control repository' after switching branches.

Web and Azure

  • We fixed an issue where publishing ASP.NET Core 5.0 projects to Azure failed with an 'HTTP Error 500.31 - ANCM Failed to Find Native Dependencies' error.

Visual Studio 2019 for Mac version 8.8.2 (8.8.2.41)

released November 24, 2020

General

  • We updated .NET Core to 3.1.404.
  • We updated the F# compiler to 5.0.

Debugger

  • We fixed an issue blocking operations when multiple watches are selected in the watch tool window.
  • We fixed several issues causing the wrong value to be copied or pasted within the watch tool window.
  • We fixed an issue where it was not possible to rename a watch while debugging.

Installer

  • We fixed an issue where the Installer was not able to download .NET Core and the installation failed.

Shell and Tools

  • We fixed an issue where the Errors tool window didn't remember toolbar button settings.

Source Code Editing

  • We fixed an issue where F# 4.6 language features don't work on VS for Mac (Stable or Preview).
  • We fixed an issue where member _.method in F # was not recognized correctly.
  • We fixed build issues causing FS0010 errors with new F# Web projects.
  • We fixed an issue where Find References is not working.
  • We fixed an issue with the Rename functionality not working correctly.
  • We fixed an issue with missing support for FSharp.Core 4.7.
  • We fixed various issues with GB18030 encoding support.

Visual Studio 2019 for Mac version 8.8.1 (8.8.1.37)

released November 19, 2020

General

  • We fixed several issues with reliability and performance.

Debugger

  • We fixed an issue where the Exception window appears outside of the desktop.
  • We fixed an issue where the Set Next Statement command failed with an error depending on where the editor caret was placed.

Shell and Tools

  • We fixed an issue where loading a solution failed after closing VS for Mac in full screen mode on Big Sur.
  • We fixed the code search in the assembly viewer.

Web and Azure

  • We fixed an issue where loading Blazor Web Assembly projects failed if the project path contained spaces.

Xamarin

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  • We fixed an accessibility issue in the XAML Previewer where a decorative image was erroneously being anounced as 'image' by VoiceOver.
  • We fixed an accessibility issue in the XAML Previewer where unnecessary content was being announced by VoiceOver when navigating to the 'Get started with XAML hot reload' link.
  • We added support for Xcode 12.2.

Visual Studio 2019 for Mac version 8.8 (8.8.0.2913)

released November 10, 2020

Note

This release of Visual Studio for Mac now supports running on the macOS Big Sur developer beta builds. If you're already on Big Sur and can't use the updater, visit the Visual Studio for Mac website and download the installer.

New Features

Debug Blazor WebAssembly projects

Visual Studio for Mac now includes full support for debugging Blazor WebAssembly projects, giving you the option to set breakpoints, watches, navigate your code using step and skip commands, and more.

For more information on debugging in Visual Studio for Mac, see Debugging with Visual Studio for Mac.

Web and Azure

  • We added support for .NET 5 preview 8.
  • We added integrated support for accessing NuGet Azure DevOps package sources using the signed in account without requiring a personal access token (PAT).

Bug Fixes

Debugger

  • We fixed an issue where the debugger would prefer an imported class over a local variable with the same name.
  • We fixed a potential crash/hang after terminating the debugger.
  • We fixed an issue where local variables were not evaluated when debugging a Blazor application with .NET 5.

Project System

  • We fixed an issue that resulted in an empty properties pad for files when loading AddIn projects.
  • We fixed an issue that prevented users from canceling a solution load operation.
  • We fixed an issue where the Android build process never stops.
  • We fixed an issue where renaming a file with 'Show All Files' enabled in the Solution window added the file twice and might have caused a hang.
  • We fixed an issue with VS for Mac setting a different FrameworkSDKRoot.
  • We fixed an issue where creating a new project folder with a single character failed with an error.
  • We updated MSBuild to 16.8 RTM.

Shell and Tools

  • We increased the speed of the find in files functionality.
  • We fixed an issue causing erroneous exceptions to be logged when deleting unsaved files from a project.
  • We fixed an issue resulting in multiple searches and unresponsiveness in the search experience.
  • We fixed an issue where Visual Studio is unable to find files/classes included into a multi-target SDK style project.
  • We fixed an issue where the directory path for find in files was not set correctly.
  • We fixed an issue that prevented users drom opening assemblies in the Assembly Browser.
  • We fixed an issue that caused files to open in Visual Studio Code instead of in the hex editor when choosing to open in the hex editor.
  • We improved the performance of the Assembly Viewer.
  • We have ported the Assembly Browser to the new Editor.
  • We have reimplemented the Errors pad and moved the build output to a separate pad.
  • We have improved overall performance and reliability.
  • We replaced the 'Pad' terminology with 'Tool Window' throughout the IDE and updated the top-level View menu.
  • We fixed an issue where the content of the 'Reference' dialog was not announced in proper sequence with VoiceOver.
  • We fixed a potential hang in the Assembly Browser.
  • We fixed an issue with encoding inside the integrated Terminal.
  • We fixed an issue where 'Find' in the 'Replace in Files' dialog replaced the found text.
  • We fixed an issue where Searching in a Directory failed after the second use.
  • We updated NuGet to 5.8 RC.
  • We fixed an issue where it was not possible to type (special) characters in the VS console while pressing the option-key.
  • We fixed an issue where alerts were not clickable with the mouse on macOS Big Sur.

Source Code Editing

Studio
  • The F# editor and language service have been updated to use the same backend as Visual Studio (Windows). This fixes a number of issues previously reported on Developer Community including:
    • F# multiply operator as a function wrongly affects color of code after.
    • F# 4.7 language features don't work.
    • Undo doesn't work.
    • Three double quotation marks are placed instead of two.
    • F# 4.7 isn't supported.
    • Editor fails on matching quote insertion.
  • We fixed an issue causing the default key binding for 'Navigate To...' to no longer work with the French keyboard.
  • We fixed a problem where new F# projects would not restore and build due to the FSharp.Core NuGet package being unavailable.
  • We have fixed an issue where an Enum could not be used as a nullable type in generic interfaces.
  • We fixed an issue where Design-time error highlighting and Quick Fix suggestions stopped working.
  • We fixed an issue with Red underlines not being shown on syntax errors.
  • We fixed an issue where inserting code snippets into a C# file failed.
  • We fixed an issue where EventHandler completion didn't work.
  • We fixed an issue with YAML support.

Test Tools

  • We fixed an issue where Running unit tests from the context menu was way slower than from the Unit Tests pad.

Version Control

  • We fixed an issue where there was odd behavior when copying files under source control.
  • We fixed an issue that could cause hangs when using Git version control.
  • We fixed an issue causing version control commits to fail if Git reported fatal: LF would be replaced by CRLF.
  • We fixed an issue that disabled view history when a file that's not tracked or a project is selected in the solution pad.
  • We fixed an issue where Git integration on Visual Studio for Mac is not working.
  • We fixed an issue where deleting a file from project rolls back messing up the Source control.
  • We fixed an issue where openinig a project or switching branches on console does not always update the current branch in the project browser.
  • We fixed an issue that could result in a doesn't point at a valid Git repository or workdir. error message when working with Git.
  • We fixed an issue where stashing errors were not handeled properly.
  • we fixed an issue with broken selection buttons in the 'Review and Commit' view.
  • We fixed an issue where the Git configuration dialog blocked use of the IDE and could not be closed.
  • We fixed an issue where the status of a copied then pasted file was not updated properly.
  • We fixed an issue where an error was shown after copying a file if Git was not installed.
  • We fixed an issue where deleting a new file under a newly added folder deleted the empty folder as well.

Web and Azure

  • We fixed an issue where a new F# test project will display errors and warnings.
  • We fixed an issue with solution file generation that caused a compatibility problem with Visual Studio on Windows.
  • We fixed an issue where .razor files would incorrectly show a “Using directive is unnecessary' error.
  • We fixed an issue where IntelliSense for classes from a new Razor class library project were not available in .razor files.
  • We fixed an issue preventing Azure subscriptions being found when publishing to Azure Publish to Azure.
  • We fixed an issue where Azure subscriptions were not found.
  • We fixed a crash in the Razor editor.
  • We fixed an issue with breakpoints not hitting when debugging a Blazor WebAssembly Application.
  • We have added a preview support for Custom .NET Core templates added with dotnet new.
  • We fixed an issue where a Blazor WebAssembly project was not recognized as such with .NET 5 and the Browser selection was missing.
  • We fixed an issue where an invalid development certificate caused an unrecoverable hang.
  • We fixed an issue where IntelliSense shows the OpenAPI client after the OpenAPI service was removed.
  • We updated .NET Core to 5.0.100 and 3.1.403.

Xamarin

  • We fixed an issue that erroneously changed the simulator to iPad Pro for the designer if Xcode was used to open and add layouts to the Storyboard file.
  • We fixed an issue where users were unable to load Storyboards in Visual Studio for Mac.
  • We fixed an issue that resulted in Storyboard errors.
  • We fixed an issue where adding an Apple account for Xamarin.iOS is broken.
  • We fixed an issue resulting in failure to add an Apple developer account with two step authentication.
  • We fixed an issue preventing pairing with Visual Studio.
  • We fixed an issue where the Storyboard editor would not start.
  • We updated the Android SDK Tools path to support the new 'cmdline-tools' path.
  • Hot reload updated the minimum required Xamarin.Forms version to 4.6.0.923 when using incremental.
  • We fixed an issue where Xamarin Forms Hot Reload caused the iOS Simulator to come to foreground.
  • We fixed an issue with the iOS Simulator Window stealing focus multiple times.
  • We fixed an issue with Vector Images not appearing in Assets.xcassets.
  • We fixed an issue where the target framework of a Xamarin.Mac full framework project kept switching back to Xamarin.Mac Modern.
  • We fixed an issue where VS for Mac was removing some default properties from Xamarin.Android projects.
  • The Android SDK manager will now prompt to install Android API 28 if it is not already installed to ensure compatibility with the Xamarin.Forms templates.
  • We added support for Xcode 12.1.

Other

  • We improved startup performance of the IDE.
  • We improved the performance of closing a solution.
  • We fixed an issue where vstool would not return the exact id of an extension which can then be used for disabling/enabling the extension.

Known Issues

The following is a list of all existing known issues in Visual Studio 2019 for Mac version 8.8:

  • After installing the latest .NET 5 SDK, developers of .NET Core 3.1 apps might see an error indicating 'The ASP.NET Core developer certificate is in an invalid state.'. Running dotnet dev-certs https --clean then dotnet dev-certs https --trust from the Terminal will fix the issue.
  • Loading Blazor WebAssembly projects with .NET 5.0 RC1 is not yet supported.
  • In rare cases, it's possible to be up to date with everything but the .NET Core 3.1.300 SDK. If you enter into this configuration and update to .NET Core 3.1.300 using the updater, the notification to update the .NET Core SDK will not disappear until the IDE is restarted.
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To start developing native, cross-platform .NET apps on macOS, install Visual Studio 2019 for Mac following the steps below.

Requirements

  • A Mac with macOS High Sierra 10.13 or above.
Mac

To build Xamarin apps for iOS or macOS, you'll also need:

  • Xcode 10.0 or above. The latest stable version is usually recommended.
  • An Apple ID. If you don't have an Apple ID already you can create a new one at https://appleid.apple.com. It's necessary to have an Apple ID for installing and signing into Xcode.

Installation instructions

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  1. Download the installer from the Visual Studio for Mac download page.

  2. Once the download is complete, click the VisualStudioforMacInstaller.dmg to mount the installer, then run it by double-clicking the arrow logo:

  3. You may be presented with a warning about the application being downloaded from the Internet. Click Open.

  4. Wait while the installer checks your system:

  5. An alert will appear asking you to acknowledge the privacy and license terms. Follow the links to read them, then press Continue if you agree:

  6. The list of available workloads is displayed. Select the components you wish to use:

    If you do not wish to install all platforms, use the guide below to help you decide which platforms to install:

    Type of AppTargetSelectionNotes
    Apps Using XamarinXamarin.FormsSelect Android and iOS platformsYou will need to install Xcode
    iOS onlySelect iOS platformYou will need to install Xcode
    Android onlySelect Android platformNote that you should also select the relevant dependencies
    Mac onlySelect macOS (Cocoa) platformYou will need to install Xcode
    .NET Core applicationsSelect .NET Core platform.
    ASP.NET Core Web ApplicationsSelect .NET Core platform.
    Azure FunctionsSelect .NET Core platform.
    Cross-platform Unity Game DevelopmentNo additional platforms need to be installed beyond Visual Studio for Mac.Refer to the Unity setup guide for more information on installing the Unity extension.
  7. After you have made your selections, press the Install button.

  8. The installer will display progress as it downloads and installs Visual Studio for Mac and the selected workloads. You will be prompted to enter your password to grant the privileges necessary for installation.:

  9. Once installed, Visual Studio for Mac will prompt you to personalize your installation by signing in and selecting the key bindings that you'd like to use:

If you have network trouble while installing in a corporate environment, review the installing behind a firewall or proxy instructions.

Learn more about the changes in the release notes.

Note

If you chose not to install a platform or tool during the original installation (by unselecting it in step #6), you must run the installer again if you wish to add the components later.

Install Visual Studio for Mac behind a firewall or proxy server

To install Visual Studio for Mac behind a firewall, certain endpoints must be made accessible in order to allow downloads of the required tools and updates for your software.

Configure your network to allow access to the following locations:

Next steps

Installing Visual Studio for Mac allows you to start writing code for your apps. The following guides are provided to guide you through the next steps of writing and deploying your projects.

iOS

  1. Device Provisioning(To run your application on device).

Android

Microsoft Visual Studio Download

.NET Core apps, ASP.NET Core web apps, Unity game development

For other Workloads, refer to the Workloads page.

Download Microsoft Visual Studio 2017 For Mac

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